Dragon Raja Anecdotes Guide | Anecdote Tales Walkthrough (Updated July 2021)

Dragon Raja Anecdotes Guide

UPDATED July 2021

Anecdotes in Dragon Raja (play free on PC here) are these short events where you act or react to something according to some usually vague instructions. While these can be found next to Tale quests, they are much easier and quicker to complete. You just have to press the “Q” for quests on the top right of the screen, then choose Tale on the right. You’ll see EVA surrounded by these globes which are the Gold Tale quests, but you’ll want to press on View right next to her face. You’re now seeing the listing of Silver and Bronze Anecdotes with their respective clues, and a few of them don’t have any clues at all. Our Dragon Raja Anecdotes guide will hopefully help you to beat some of these challenges and make the list look easier on the eye. We'll only add anecdotes that we have completed to this Dragon Raja wiki, so that nothing goes amiss or lacks any reasonable details.

Dragon Raja Anecdotes Guide and Tips

Completing Anecdotes gives you points which you can exchange for rewards at different stages. Things such as gold, diamonds, avatars, and more are expecting you at various tiers. One of the tasks that you could do daily is going to the photograph locations on each map and taking a photo.

Now we’ll go through the Dragon Raja Anecdotes that we have already discovered, with more to come soon.

The Diary – Read Erii's Diary

The Diary Anecdote

Go to Tsukuyomi Prison and you’ll find a small yellow rubber duck at the pond (62,59). Interact with it and you’ll hear squeaky noises. Run to the house nearby and find a diary underneath the table, on the side of the wall – if other player is close by and using the diary, you may be unable to interact with it, so wait a while until he’s gone. Use the diary and enter the code 214 to read Erii’s dark secrets… or at least fluffy things you have already experienced while progressing through the main storyline.

Jam Maker – Cause Traffic Jam in Tokyo

Travel to Tokyo and go to the middle of the road. Stay there for less than a minute so that you cause a traffic jam. When a kind citizen arrives and asks you to move away, reply “Why should I do what you say?” When he insists, firmly stay in your place.

Suddenly, a message appears saying that you caused a traffic jam in Tokyo and were taking to the police station. Sadly, there is no actual police station, but at least this Tale is over and you earned your Anecdote point.

Scattered File – Found Something Good from the Abandoned File at Cassell College

Go to Cassell College and pick up piles of trash that are scattered across the campus. After a few unlucky tries, you’ll get a warning saying that you found a document with a top-secret mark on it. A prompt with three options will appear and you must choose the first one, “Read the document.” This concludes the Scattered File Anecdote.

Reticent – Unlock the Computer Secret Manuscript of the Little Demon and Get Taunted?

Go to the Principal’s Office and ignore the tall and overly confident Anjou. Instead, act like a boss and sit on his comfy chair. Two options will appear: and Enter Command. Choose the second one and type “no glues”. The Anecdote ends right after and you earn your due point.

Blossoms Rain – Unlock the Computer Secret Manuscript of the Little Demon and See Blossoms Rain

Blossoms Rain Anecdote

At the Principal’s Office, speak to Anjou. His compliment will be a generic but kind one, and next you must sit on his chair, something that is becoming recurrent. As the options appear, choose Enter Command and type the following: “show me the flower.” The Blossoms Rain Anecdote ends, and you score another easy point.

Broken Machine – The Vending Machine at Cassell College is Broken

At Cassell College, go to the basketball court where the automatic vending machine usually circles around. Try to grab a drink from it and the machine is going to break down. You can go ask EVA for help or fix it yourself. As soon as the machine is up and running again, the Broken Machine Anecdote is complete.

The Graffiti – Find Monsterling’s Graffiti in Tokyo

Go to Tokyo and find a vending machine (check one at 367,314 as recommended by our reader Laurbie, and if that doesn't work, you have to look around Tokyo for the right one) where you’ll get a message about something on the wall, and you need to take a closer look. Activate your vision to see the graffiti, which is a cute face of a… monsterling or something. After investigating it, you’ll talk to the two persons next to you and when the conversation is over, so is the Anecdote.

Lost Report – Investigate the supercomputer in Icy Lair and give the report on the First Generation to Masashi Toyama

Go to Icy Lair and run up to the massive computer, you just can’t miss it – besides, you surely remember where Anton bit the bullet. Interact with it and when the prompt comes up, choose Look Around. You may have to do this more than once to get the next quest step. In your quest list, click the “Deliver the First Generation Report” to return to Cassell College and complete the Anecdote.

Mystery Drink – Get a mysterious drink and learn how to feign death

Mystery Drink Anecdote

Go to Cassell College and find a vending machine. Any machine will probably do, but if for some reason the quest doesn’t work, go to the ones on the terrace (221,419). Just choose the drink “Whatever” and purchase it a couple of times or more until you get a special drink and trigger a dialogue. You can have Finger take a look at it or try the drink yourself – if you drink it, the Anecdote will end as you release some suspicious purple bubbles into the air.

Rhythm Master – Hold a solo guitar show

Go to your home in Siberia Harbor and interact with the guitar. Let your character play the entire music, which lasts less than one minute. When the song ends, you’ll get a compliment message from Gattuso and a promise that he’ll introduce you to a pianist, thus ending the Anecdote.

Universal Quiz – What you think the universe is?

Go to the library and interact with the telescope a few times (), until an event is triggered. A quest called “Report the broken telescope” pops up and you have two choices: “Cannot report this. What if they asked me to pay?” and “It’s broken. Report this to the manager.” Choose the second one and report it to Vinya, the librarian.

Return to the telescope the next real-life day and you’ll eventually get a comm from Vanders. Go to the roof (see auto-quest) and Vanders is there, asking you about what you think the universe is. Pick one of the four choices (“The combination of space, time, matter, and energy” was my selection) and the Anecdote will end.

Final Blessing – I have a dream: to sell sunscreen on a beach in France

The Final Blessing Anecdote ranks as one of the easiest and the hardest at the same time. All you must do is find a Claw Machine at Cassell College (233,422) and operate it, as long as you have a few Claw Machine coins in your possession. Aim for the Chisei Gen figurine and if you are lucky enough, the claw will deliver it without giving you a heart attack. The Anecdote ends and you get the figurine, which turns out to be an emoji. Chisei Gen seems really focused on his dream.

Umbrella Seller – You meet the girl that sells umbrellas. Will her childhood lover come back? (Silver Tale)

Umbrella Seller Anecdote Silver

Go to Chizuru on a rain or thunderstorm day and find a little girl selling umbrellas in such bad weather (160,219). Talk to her but don’t choose the first option, as those umbrellas that she is selling cost 350K gold each! Select the second option to chat for a while and do it two or three times until you exhaust all the dialogue – things should end with “Thank you for listening to me for so long. You really are a good person.”

With that out of the day, you must return to Chizuru, and the little entrepreneur is now standing at a different location (104,217). This step is time sensitive, so you must go there a few times until you find her – in my game, she was there at 10PM, but this is surely going to differ for many players. Talk to her and once again the umbrella subject pops up, but you’re going to choose the first reply, “I don’t want the umbrella, I want you.” Not creepy at all, right?

Anyway, you were only joking, and as a prize for being so cool to the girl, you get a free Red Butterfly umbrella. Use it in the inventory and it will be available to choose in your wardrobe.

The “Chosen” – During the “baptism” of Lightning, there’s not just sublimation… There’s stiffness as well.

Dragon Raja The Chosen Anecdote

Being struck by lightning isn’t uncommon in Dragon Raja, and it is in fact an Anecdote as well. Go to Cassell College during a Thunderstorm (this is a crucial factor) and stand on the pedestal of the Anjou statue. Wait a while and you’ll be “chosen” by a thunderbolt, completing this short but surely painful secret quest.

No. 7 Pitcher – 7 is a magical number – you've got good luck!

Go to the basketball court and speak to Tatsuhiko Kimura to take the challenge (dungeon). Of the ten shots that you have, complete the challenge by scoring only seven shots – miss on purpose if you have to. This will give you the No. 7 Pitcher anecdote.

Dark Alley – What would you do facing the evilness in the city’s dark alley?

This Anecdote can only be done if you have a high Justice trait (click on your avatar and choose “Feature” to confirm). Go to Tokyo and find a specific dark alley (517,440) where two thugs are bullying someone called Igarashi. Talk to him to trigger the quest and after witnessing their conversation, the reply options should come up. If everything goes well, you should be able to see “I won’t allow you to bully the weak ones!” being unlocked, so choose it and a short battle with the thugs ensues. Talk to Igarashi again and he’ll give you some gold as a reward, ending the Anecdote.

College’s Voice – I just wanted to listen to music

Go to Cassell College and find Tia near the basketball court (276,461). Make sure that Pablo is right next to her, because this may be a special condition to fulfill this anecdote. Talk to Tia and pay her to sing a few songs repeatedly, until the couple Finn and Grainne shows up next to the mics. No need to interact with them, just wait for their conversation to end and they’ll leave, ending the Anecdote.

Eco-Friendly – Feed stray dog in Tokyo

Dragon Raja Eco-Friendly Anecdote

Go to Tokyo and interact with a trashcan at a specific dark alley (522,436). You have to do it repeatedly until a stray dog appears right next to you – for some reason, this worked for me at 8PM, so try at different periods of the day until it triggers. If you have pure water in your inventory, give it to the dog. Dog food (from Siberia’s Specialty Merchant at 255,205) and burnt steak are the other options, but your best option is pure water. Always keep a bottle pure water with you or purchase it from a vending machine to quickly end the quest.

Love you 3000 – One promise that abides for a lifetime

Go to your home in Siberia Harbor and read the note by the bedstand (I love you three thousand). Exit the house and run straight to the peak until you find young Morgan sitting on the snow (368,336. Talk to her and choose the only option available, “That note was yours?” to finish the Anecdote.

Thither Line – Don't pick up phone calls at the phone booth

This is probably one of the first anecdotes you'll complete. It triggers automatically and randomly as you explore the world, as the pop up with the girl says “Pay now, or the service will be suspended.” Reply “Really? You are not hired to fool me?” and Finger will show up to shake his head at their moral decay. It's done.

Eternal Ally – Close friends are telepathic

Dragon Raja Eternal Ally anecdote

Go to Hot Spring Resort and interact with the book on the floor (11,16). Interact with it like there’s no tomorrow, until it finally triggers a question – it may take you dozens of times for this to happen, or it may be time-sensitive, so don’t give up and return a few hours later for another round.

To the first question, “Would you tell someone that you like him/her?” say “No,” and to the next question say, “Send my blessing.” Luminous will send you a message saying that he stuffed his face with food in Chizuru and is now in desperate need of some drinks. Purchase an ice cola from a vending machine and go to Chizuru to meet him (175,210). Talk to him and choose the ice cola to finish the Anecdote (I haven’t tried the other drinks).

Dreamlover – Talk in dream

Go to your orphanage home at Siberia Harbor and interact with the bed to lie down, until Z talks to you in your dreams. You can do it three times until you get a warning telling you that you have other things to do, so if Z doesn't send you the message, you have to try another day. Finish the conversation, and the final reply will affect your personality trait. The Dreamlover (misspelled “Dreamiover” in the game) Anecdote ends right after.

Leader’s Query – The Principal turned out to be a collector?

Go to the Principal’s Office and sit on his chair, like you’ve probably done many times before. Choose “Look Around” and hopefully a comm from Alfred will come through, saying that the office has spent tons of money on antiques. You’ve successfully achieved the Anecdote, but your reply will affect your character’s personality, so choose between looking into the Principal or remaining silent.

Strange Mark – Found confidential files in Greenland

Dragon Raja Strange Mark Anecdote

Go to the Principal’s Office and spin the globe until a message says that there’s a strange mark in Greenland. You can only spin the globe three times a day (real life), so it could take days for it to trigger. Speak to Anjou, go outside and meet Manstein (269,317), then say “Have Finger hack into the system.” Find Schneider outside of the library, he’s the guy on the wheelchair with all those monitors around him (77,68). If you can’t find the location, check your quest list for the [O] Ask Schneider mission. The Anecdote ends after the conversation.

Campus Bench – There’s a seat over there. Why are you trying to take my seat?

In Cassell College, find a specific park bench (302,288) – it has to be this one, no other bench is going to work. You have to sit down on the bench during a sunny day between 1PM and 2PM. If you're lucky, an athlete will show up as soon as you sit down, claiming the spot in a rude manner (if not, try another day). Answer “There's plenty of vacant seats. Why here?” and he'll run away angry. You have completed the Campus Bench anecdote.

Basketball Team – Leader, I want to play basketball…

Find Tatsuhiko Kimura in the Cassel College basketball court (261,444). He isn't always there, so you should look out for him during sunny days and possibly in the afternoon. Talk to him twice to start the basketball team anecdote and make ten baskets in a row. To make your task easier, always line up your character in front of the basket, on top of the last part of the shadow. Aim for the backboard, just slightly above the rim (the pointer should give you a good idea of the trajectory. After scoring ten baskets, speak to Kimura again to complete the anecdote and earn a cool basketball outfit!

Multi-Facial – A man of a thousand faces, his gleaming eyes will make you laugh and cry

This is another Claw Machine anecdote, which means that you must own a few claw machine coins to give it a shot. Go to a Claw Machine in Cassell College (229,417) and insert coins to start playing. Aim for the Chime Gen figurine and cross your fingers. When you get it, use it in your inventory to complete the anecdote.

Walking Machine – Who invented this vending machine? Such talent!

Dragon Raja Walking Machine Anecdote

Interact with one of the walking vending machines in Cassell College until you get a Lover's Tears drink. You can find the machines near the basketball court and the terrace with the waiters. This may require some patience since you can only do it three times a day, so keep trying until you get the drink. It's recommended that you wait a couple of days with the drink safe in your inventory before proceeding to the next step.

Go to Hydras and find clan butler Seto Matsushima (289,236). He should have an exclamation mark above him, so speak to him. Sell him the Lover's Tears drink for 25,000 gold and hopefully you get the Walking Machine anecdote as well. Otherwise, try the whole process again some other day.

Sled Dog (quest that is part of the Harbor Guardian anecdote)

In Siberia Harbor, talk to Antonia the orphanage manager (331,348) during blizzard weather. You have to do this everyday to trigger the quest, or other tasks that she may give you, like Harbor Guardian. If she tells you “Nark's sled dog is missing. Would you please help find him?”, reply “Have everyone look around and search.”

Find the dog close by (341,266) during the blizzard weather – if sunny weather comes up, the dog won't be there anymore. Interact with the dog and return to give the good news to Antonia.

Waiter Adams – Adams is an attendant

Dragon Raja Waiter Adams Anecdote

Go to the Principal's Office and talk to EVA. This anecdote may have some requirements that aren't entirely obvious, so I'll share some of my conditions with you: I have EVA as an ally with level 9 gift points (25646 in total), and I met her at 8 PM in a sunny day.

If the anecdote triggers, EVA will mention Adams' drink collection and ask if you want to try it. The “Okay, let me try it” option is initially locked, but it may unlock for you (my main feature/trait is justice/righteous ally). Then walk to the side and interact with the drink on the floor. Give Adams 500 coins as a tip and return to EVA. Speak to her to finish the Waiter Adams anecdote.

Harbor Guardian – Let's protect this ice world together

This is a long-winded quest, one that you won't finish in a day or two. Go to Siberia Harbor every day or close during blizzard weather (snow may also work as well, but it's uncertain) and talk to Antonia, the orphanage manager (331,348). Greet her and then interact again to hopefully get some sort of chore.

There are many quick tasks that she can hand over to you, including taking a crate inside, tidying up the bed, cleaning the garden, or finding Nark's missing sled dog. Keep doing whatever she throws at you and eventually you'll earn the Silver anecdote Harbor Guardian.

The Educated Party-Goer – The truly educated will not stop studying, even during a party

Another anecdote that isn't easy to beat, because you depends on external factors – a bond party happening. Find Bond Party Manager Kiki (148,205) and select “Join the party” to see if there's any bond party undergoing. If you're lucky, you can join one and easily achieve The Educated Party-Goer anecdote; otherwise, just keep trying.

During the party, try to read the books that you find. There's one right near the entrance (139,111), another one on the table near the figurines (115,108), and then you should also read a book or two from the two bookshelves (124,107 and 120,107) until the anecdote triggers.

Sanitation Mode – Pick up the garbage on the ground and throw it into the bin

Dragon Raja Sanitation Mode Anecdote

Another one of those long-winded and seemingly random anecdotes. In Cassell College, pick up garbage from the floor and throw it into the bin every single day – apparently any bin works, but we we're fond of the ones at 243,279, so there's no way of knowing.  You can only do it three times per day, so it's not too taxing.

After countless days of picking trash, you may get a comm from Serika, news society member, when you're throwing trash into the bin. Accept to do the interview and meet her (200,295). Talk to her and as soon as the conversation is over, pick another piece of trash from the floor. This should end the Sanitation Mode anecdote for you, giving you the achievement and a title.

Money Maker – Unlock the Computer Secret Manuscript of the Little Demon to gain massive gold

This is another anecdote where you must enter a command on Anjou's computer. However, it requires some actions before that. Unlike the other commands, it looks like the “show me the money” command only works after you have picked up the ripped post-it note. The note reads “A fragment of a ripped post-it note that reads Show me the money – Enxi. It looks like some kind of computer code to me. Try it out.”

You can pick this note if you're persistent and lucky. Rummage around Cassell College's piles of trash and trash cans every day, until you eventually get it. When it's in your inventory, go to the Principal's Office and sit on Anjou's chair. Choose “Enter Command” and type “show me the money”. If everything goes according to plan, you'll get the Money Maker anecdote and a bit of gold. The ripped post-it note also disappears from your inventory, confirming that you needed it to trigger the command.

No More Yesterday – The middle-aged man sleeping on the park bench over night also had a glorious past

Dragon Raja No More Yesterday Anecdote

To trigger this anecdote, go to Tokyo (513,90) and find a homeless man sitting on the bench. He appears under certain requirements which are probably different for each player, especially in-game time, so I'll share my conditions here: sunny weather at 3PM.

Talk to the man and choose the “How could this happen?” reply. It is locked and you need a Cutie rating of 20 to unlock, but there is an alternate way to complete the No More Yesterday anecdote that we'll get back to in a bit. Listen to the man's sad story and the anecdote will be achieved.

If you don't have the Cutie 20 rating, choose “I don't believe it” and the man will say that he is starving. Still in Tokyo, purchase a bowl of tonkotsu ramen from Specialty Merchant Fannie Beth (499,453) and return to the man. He'll tell you the story (same as the other option) and the anecdote is done.

Resonant Cypher – D-Cypher Resonance notes are goods to have

Search the trash bins in Cassell College every single day. There is probably a cap of three times per day, so don't waste your time after that. Apart from trash that is useless (Amber's Rent and other notes), you may get a note fragment. You need to collect three note fragments and combine them into one item called Someone's Notes. Use this and select “Read Carefully. “After a few seconds of waiting you will achieve the Resonant Cypher anecdote.

Lonely Monster – I want a good friend

This is another one of those claw machine anecdotes, so you should know what to expect. There is no magical recipe to get the figurine that you want, it just takes a lot of persistence, luck, and absolutely tons of those claw coins. Find a claw machine at Cassell College (233,422), insert two claw coins and aim the claw for the Erii Uesugi figurine. Remember to switch between front and side views for a perfect aim, although it's safe to say that the result is more gacha than skill. Just keep trying whenever you get the coins and eventually the claw will grab and hold the Erii figurine.

Arrogant Son – Swimming, sailing, hunting, partying, traveling, music… he likes everything the young master does

Claw machine anecdote alert. Go to the claw machine at Cassell College and try your best to grab the Caesar figurine. Get ready to spend dozens of coins before that happens… if you're really lucky.

Idol of Revenge – There is coal hidden in that man's heart. Once the flames of his rage were ignited they could never go out until either he…

Another claw machine anecdote, this time for Principal Anjou. Stock up on claw machine coins, keep aiming and hope that the gacha gods are on your side.

More Dragon Raja Anecdote Guides:

This Dragon Raja Anecdotes Guide will be expanded as we find more.

More Dragon Raja Guides:

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