Blade and Soul Revival release coming later this year

Blade and Soul Revival release

We finally have an update on the Blade and Soul: Revival release from NCsoft. This is the new and hopefully final name for the very hyped Blade & Soul Unreal Engine 4 upgrade, one that we've been following since it was announced back in 2018. The transition had quite a few ups and downs, leading to the original vision being scrapped in favor of a redesigned upgrade.

The Blade & Soul Revival release date is planned for Q3 2021 in North America and Europe. This is a free update which will upgrade the MMO to the Unreal Engine 4, improving many things – from dungeon changes to combat system upgrades, to being able to change class, among other things.

Blade and Soul Revival release date

Here are some of the features that you can expect to see in Blade & Soul: Revival: 

Class Changing – With new character class releases, shifting player metas, and other considerations in mind, Blade & Soul: Revival is implementing a new system, which would allow players the freedom to change classes and class-exclusive items. This system will be available to new and veteran players; the goal is to increase play options for everyone, while keeping balance in check.  

Responsive Dungeon Combat System – In the quest to make Blade & Soul a more immersive MMO experience, the Responsive Dungeon Combat system will give players instant feedback for battle heroics. Pulling off a skill combo is crucial in Blade & Soul, and this system will emphasize that to players in real time by way of on-screen animations. This goes beyond DPS as well; joint attacks, party protection, and other synergies will also receive the same positive feedback when well executed.

Dungeon Difficulty System – Adding elite end-game dungeons turned into a short-term solution for players craving the most difficult Blade & Soul content. After completing it once, grinding it for gear became chore-like and didn’t recapture that same elated feeling of victory on subsequent clears. Blade & Soul will add a new dungeon difficulty system, expanding on the previous 3 levels that are currently in the game. The goal is to create more dynamic experiences to challenge players on subsequent playthroughs.

You can also count on Blade & Soul: Revival to improve the graphics and lighting with the power Unreal Engine 4, provide faster loading times and network optimization, bring UI improvements (check the video below for proof), and more. The official site is where new info will be posted.

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